zsh/build/build.plugin.zsh

210 lines
6.3 KiB
Bash

# A collection of commands to make it easier to build projects.
# Default `build` alias to select a `build-dir` then invoke a build, using an
# alias means the configured build command's completion works out of the box.
alias build="build-dir --build"
# Detect installed debugger and set the `debug` alias to debug a program with
# command line arguments.
if [ `uname` = Linux ]; then
autoload -U regexp-replace
function vimdebug() {
# For each item in $* replace * and \* and then replace \ with \\
local args=()
for arg in "$@"; do
regexp-replace arg '\*' '\\*'
args+=($arg)
done
nvim "+packadd termdebug" "+TermdebugCommand $args"
}
if command -v nvim &> /dev/null; then
alias debug=vimdebug
elif command -v gdb &> /dev/null; then
alias debug='gdb --args'
fi
elif [ `uname` = Darwin ]; then
command -v lldb &> /dev/null && \
alias debug='lldb --'
fi
# Interactively choose a `~build` directory for `build` to build.
build-dir() {
local usage='usage: build-dir [-h] [--build] [<directory>]'
local -a help show do_build
zparseopts -D h=help -help=help s=show -show=show -build=do_build
if [[ -n $help ]]; then
cat << EOF
$usage
Find and select the current build directory interactively.
positional arguments:
<directory> the build directory to select
optional arguments:
-h, --help show this help message and exit
-s, --show show the current build directory
--build invoke a build after selection
EOF
return
fi
error() { echo "\e[31merror:\e[0m $1" }
warning() { echo "\e[33mwarning:\e[0m $1" }
if [[ -n $show ]]; then
if [[ ! -n $build_dir ]]; then
error "build directory not set"
return 1
else
echo "$build_dir"
return
fi
fi
local local_build_dir
if [[ ${#*} -gt 1 ]]; then
echo $usage
error "unexpected position arguments: ${*[2,${#*}]}"; return 1
elif [[ ${#*} -eq 1 ]]; then
if [[ ! -d ${*[1]} ]]; then
warning "directory not found: ${*[1]}"
else
local_build_dir=${*[1]}
fi
fi
# If <directory> was not set begin selection
if [[ -z $local_build_dir ]]; then
# Find build directories
local -a local_build_dirs
for entry in `ls -A`; do
[ -d $entry ] && [[ $entry =~ build* ]] && \
local_build_dirs+=${entry/\//}
done
# Interactively select a build directory if more than 1 found
integer index=0
if [[ ${#local_build_dirs} -eq 0 ]]; then
error "no build directories found"; return 1
elif [[ ${#local_build_dirs} -eq 1 ]]; then
local_build_dir=${local_build_dirs[1]}
elif [[ ${#local_build_dirs} -gt 1 ]]; then
if command -v fzf &> /dev/null; then
# Use fzf to select a build directory
local max=$(( $( tput lines ) / 2 ))
local best=$(( ${#local_build_dirs} + 3 ))
local_build_dir=$(
printf '%s\n' "${local_build_dirs[@]}" |
fzf --layout=reverse --info=hidden --border=rounded --tac \
--height=$(( $best < $max ? $best : $max ))
)
if [[ $? -ne 0 ]]; then
return 1
fi
else
# Fallback to zcurses selector when fzf is not available
zmodload zsh/curses && {
# Get the size of the terminal
local size=`stty size`
integer height=${size% *}
integer width=${size#* }
# Create the window and hide the cursor
zcurses init
zcurses addwin build-dir $height $width 0 0
# Hide the cursor for zcurses, trap SIGINT to ensure cleanup in
# always-list occurs below
tput civis; trap 'return 130' INT
# Enter display loop
local key keypad
while (( 1 )); do
zcurses clear build-dir
# Add the prompt text
zcurses move build-dir 1 1
zcurses string build-dir 'Select a build directory:'
# Add the selections text
for (( i = 0; i < ${#local_build_dirs}; i++ )); do
integer line=$i+3
zcurses move build-dir $line 1
[[ $index -eq $i ]] &&
zcurses string build-dir "* " ||
zcurses string build-dir " "
zcurses string build-dir ${local_build_dirs[$i+1]}
done
# Display the text the and wait for input
zcurses refresh build-dir
zcurses input build-dir key keypad
# Handle user input
case $key in
(UP|k|$'\C-P')
[[ $index -gt 0 ]] && index=$index-1 ;;
(DOWN|j|$'\C-N')
[[ $index -lt ${#local_build_dirs}-1 ]] && index=$index+1 ;;
(ENTER|$'\n')
break ;;
esac
done
} always {
# Restore the cursor and cleanup zcurses
tput cvvis; tput cnorm
zcurses delwin build-dir
zcurses end
}
# On success setup the build directory for use
if [[ $? -eq 0 ]]; then
# Set the build directory from selection if empty
[[ -z $local_build_dir ]] && \
local_build_dir=${local_build_dirs[$index+1]}
fi
fi
fi
fi
# If `build.ninja` exists in alias `ninja`, return.
local build
[ -f $local_build_dir/build.ninja ] && \
build="ninja -C $local_build_dir"
# If `Makefile` exists in alias `make`, return.
if [ -f $local_build_dir/Makefile ]; then
[ `uname` = Darwin ] && \
local cpu_count=`sysctl -n hw.ncpu` ||
local cpu_count=`grep -c '^processor' /proc/cpuinfo`
build="make -j $cpu_count -C $local_build_dir"
fi
# If the build variable is not defined the command could not be determined
if [ -z $build ]; then
warning "build command detection failed: $local_build_dir"
# Prompt user to enter a build command
vared -p 'enter comand: ' build
fi
# Redefine the `build` alias and update the `~build` hash directory
alias build="$build"
hash -d build=$local_build_dir
export build_dir=$local_build_dir
# If `--build` is specified then evaluate the command.
if [[ -n $do_build ]]; then
eval build
fi
}
# Build then run a target residing in `~build/bin`.
build-run() {
local target=$1; shift 1
eval build $target && ~build/bin/$target "$@"
}
# Build then debug a target residing in `~build/bin`.
build-debug() {
local target=$1; shift 1
eval build $target && debug ~build/bin/$target "$@"
}